Update 1.0.3 Patch notes

News / 2019-10-31

Greetings, Survivors!

We just deployed a new patch for the PC version of Surviving the Aftermath. With this update, your game version should be 5017.

General

  • We implemented fixes for several issues involving Save game errors:
    • Fixed an issue that caused dead Colonists to be incorrectly saved when they are inside a house. This behavior prevented other Colonists from occupying the house, causing errors. This change is retroactive.
    • Colonists will no longer try to eat resources carried by another Colonist. This behavior caused them to get stuck.
    • We optimized the Savegames writing process to reduce the probability of additional file corruption if errors are present while saving.
  • We implemented a save game loading fallback process. This process resets colonists if unknown errors are present in the save game. This measure should prevent instances of Colonists getting stuck after loading a saved game.
  • Fixed an issue that prevented the player’s colony from appearing on the world map. This fix will work retroactively.
  • The World Map will no longer get stuck if the player swaps to the colony view while actions are still being played in the World Map.

Gameplay

  • Burial pit capacity increased by 50%
  • Increased the amount of Metal Tools, Iodine, and Antibiotics on the World Map.
  • The strength of the toughest Bandit Camps has been toned down.